• False Appearance: While the piercer remains motionless on the ceiling, it is indistinguishable from a normal stalactite.
• Spider Climb: The piercer can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
• Drop: Melee Weapon Attack: +3 to hit, one creature directly underneath the piercer. Hit: 3 (1d6) piercing damage per 10 feet fallen, up to 21 (6d6). Miss: The piercer takes half the normal falling damage for the distance fallen.