• Multiattack: The priest makes two melee attacks.
• Maul: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 +3) bludgeoning damage.
• Guided Strike (Recharges after a Short or Long Rest): The priest grants a +10 bonus to an attack roll made by itself or another creature within 30 feet of it. The priest can make this choice after the roll is made but before it hits or misses.