1st-level, Abjuration - (Wizard, Sorcerer)
Range: Self
Duration: 1 round
Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell
Components: V, S


An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.

Abjurer (humanoid), Alhoon (undead), Apprentice Wizard (humanoid), Arcanaloth (fiend), Azbara Jos (humanoid), Bastian Thermandar (humanoid), Black Earth Priest (humanoid), Blagothkus (giant), Couatl (celestial), Crushing Wave Priest (humanoid), Dralmorrer Borngray (humanoid), Drow Mage (humanoid), Ezmerelda d'Avenir (humanoid), Flameskull (undead), Githzerai Monk (humanoid), Githzerai Zerth (humanoid), Gynosphinx (monstrosity), Howling Hatred Priest (humanoid), Illithilich (undead), Lich (undead), Mage (humanoid), Mind Flayer Arcanist (aberration), Morkoth (aberration), Naxene Drathkala (humanoid), Nezznar the Black Spider (humanoid), Sharwyn Hucrele (humanoid), Stonemelder (humanoid), Tarul Var (undead), The Pudding King (humanoid), Vanifer (humanoid)