Acolyte

Medium Humanoid (Any Race) , Any Alignment
• Armor Class: 10
• Hit Points: 9 (2d8)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 10 (+0) 10 (+0) 14 (+2) 11 (+0)

• Skills: Medicine +4, Religion +2
• Languages: any one language (usually Common)
• Challenge: 1/4 (50 XP)
• Environments: Arctic, Desert, Dungeon, Forest, Grassland, Mountain, Swamp, Underground, Urban

Spellcasting


The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

• Cantrips (at will): light, sacred flame, thaumaturgy
• 1st level (3 slots): bless, cure wounds, sanctuary


Actions


• Club: Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.