Apprentice Wizard
Medium Humanoid
(Any Race)
, Any Alignment
• Armor Class: 10
• Hit Points: 9 (2d8)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
10 (+0) |
10 (+0) |
14 (+2) |
10 (+0) |
11 (+0) |
• Skills:
Arcana +4, History +4
• Languages:
any one language (usually Common)
• Challenge:
1/4 (50 XP)
• Environments:
Urban
Spellcasting
The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:
Actions
• Dagger:
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft, one target. Hit: 2 (1d4) piercing damage.