Apprentice Wizard

Medium Humanoid (Any Race) , Any Alignment
• Armor Class: 10
• Hit Points: 9 (2d8)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 10 (+0) 10 (+0) 14 (+2) 10 (+0) 11 (+0)

• Skills: Arcana +4, History +4
• Languages: any one language (usually Common)
• Challenge: 1/4 (50 XP)
• Environments: Urban

Spellcasting


The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:

• Cantrips (at will): fire bolt, mending, prestidigitation
• 1st level (2 slots): burning hands, disguise self, shield


Actions


• Dagger: Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft, one target. Hit: 2 (1d4) piercing damage.