Azer

Medium Elemental , Lawful Neutral
• Armor Class: 17
• Hit Points: 39 (6d8+12)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 15 (+2) 12 (+1) 13 (+1) 10 (+0)

• Saving Throws: Con +4
• Condition Immunities: poisoned
• Languages: Ignan
• Challenge: 2 (450 XP)
• Environments: Planar, Underground

• Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.

• Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).

• Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..

Actions


• Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.