Azer
Medium Elemental
, Lawful Neutral
• Armor Class: 17
• Hit Points: 39 (6d8+12)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
17 (+3) |
12 (+1) |
15 (+2) |
12 (+1) |
13 (+1) |
10 (+0) |
• Saving Throws:
Con +4
• Condition Immunities:
poisoned
• Languages:
Ignan
• Challenge:
2 (450 XP)
• Environments:
Planar, Underground
• Heated Body:
A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
• Heated Weapons:
When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
• Illumination:
The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
• Warhammer:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.