Baboon
Small Beast
, Unaligned
• Armor Class: 12
• Hit Points: 3 (1d6)
• Speed: 30 ft., climb 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
8 (-1) |
14 (+2) |
11 (+0) |
4 (-3) |
12 (+1) |
6 (-2) |
• Challenge:
0 (10 XP)
• Environments:
Forest, Grassland
• Pack Tactics:
The baboon has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
• Bite:
Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.