Blackguard
Medium Humanoid
(Any Race)
, Any Non-Good Alignment
• Armor Class: 18
• Hit Points: 153 (18d8+72)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
18 (+4) |
11 (+0) |
18 (+4) |
11 (+0) |
14 (+2) |
15 (+2) |
• Saving Throws:
Wis +5, Cha +5
• Skills:
Athletics +7, Deception +5, Intimidation +5
• Languages:
any one language (usually Common)
• Challenge:
8 (3900 XP)
• Environments:
Underground, Urban
Spellcasting
The blackguard is a 10th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It has the following paladin spells prepared:
Actions
• Multiattack:
The blackguard makes three attacks with its glaive or its shortbow.
• Glaive:
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10+4) slashing damage.
• Shortbow:
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d6+2) piercing damage.
• Dreadful Aspect (Recharges after a Short or Long Rest):
The blackguard exudes magical menace. Each enemy within 30 feet of the blackguard must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute. If a frightened target ends its turn more than 30 feet away from the blackguard, the target can repeat the saving throw, ending the effect on itself on a success.