Brass Dragon Wyrmling

Medium Dragon , Chaotic Good
• Armor Class: 16
• Hit Points: 16 (3d8+3)
• Speed: 30 ft., burrow 15 ft., fly 60 ft.

STR DEX CON INT WIS CHA
15 (+2) 10 (+0) 13 (+1) 10 (+0) 11 (+0) 13 (+1)

• Saving Throws: Dex +2, Con +3, Wis +2, Cha +3
• Skills: Perception +4, Stealth +2
• Senses: blindsight 10 ft., darkvision 60 ft.
• Languages: Draconic
• Challenge: 1 (200 XP)
• Environments: Cave, Underground

Actions


• Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.

• Breath Weapons (Recharge 5-6): The dragon uses one of the following breath weapons. Fire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one. Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.