Brass Dragon Wyrmling
Medium Dragon
, Chaotic Good
• Armor Class: 16
• Hit Points: 16 (3d8+3)
• Speed: 30 ft., burrow 15 ft., fly 60 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
15 (+2) |
10 (+0) |
13 (+1) |
10 (+0) |
11 (+0) |
13 (+1) |
• Saving Throws:
Dex +2, Con +3, Wis +2, Cha +3
• Skills:
Perception +4, Stealth +2
• Senses:
blindsight 10 ft., darkvision 60 ft.
• Languages:
Draconic
• Challenge:
1 (200 XP)
• Environments:
Cave, Underground
Actions
• Bite:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
• Breath Weapons (Recharge 5-6):
The dragon uses one of the following breath weapons.
Fire Breath. The dragon exhales fire in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.