Broom of Animated Attack
Small Construct
, Unaligned
• Armor Class: 15
• Hit Points: 17 (5d6)
• Speed: 0 ft., fly 50 ft. (hover)
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
17 (+3) |
10 (+0) |
1 (-5) |
5 (-3) |
1 (-5) |
• Condition Immunities:
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone
• Senses:
blindsight 30 ft. (blind beyond this radius)
• Challenge:
1/4 (50 XP)
• Constructed Nature:
An animated object doesn't require air, food, drink, or sleep.
The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.
• Antimagic Susceptibility:
The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
• False Appearance:
While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.
Actions
• Multiattack:
The broom makes two melee attacks.
• Broomstick:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage.
**Reactions**
• Animated Attack:
If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll.