Broom of Animated Attack

Small Construct , Unaligned
• Armor Class: 15
• Hit Points: 17 (5d6)
• Speed: 0 ft., fly 50 ft. (hover)

STR DEX CON INT WIS CHA
10 (+0) 17 (+3) 10 (+0) 1 (-5) 5 (-3) 1 (-5)

• Condition Immunities: blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned, prone
• Senses: blindsight 30 ft. (blind beyond this radius)
• Challenge: 1/4 (50 XP)

• Constructed Nature: An animated object doesn't require air, food, drink, or sleep. The magic that animates an object is dispelled when the construct drops to 0 hit points. An animated object reduced to 0 hit points becomes inanimate and is too damaged to be of much use or value to anyone.

• Antimagic Susceptibility: The broom is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the broom must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

• False Appearance: While the broom remains motionless and isn't flying, it is indistinguishable from a normal broom.

Actions


• Multiattack: The broom makes two melee attacks.

• Broomstick: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage. **Reactions**

• Animated Attack: If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check. If the broom wins the contest, it flies out of the creature's grasp and makes a melee attack against it with advantage on the attack roll.