Bulette
Large Monstrosity
, Unaligned
• Armor Class: 17
• Hit Points: 94 (9d10+45)
• Speed: 40 ft., burrow 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
19 (+4) |
11 (+0) |
21 (+5) |
2 (-4) |
10 (+0) |
5 (-3) |
• Skills:
Perception +6
• Senses:
darkvision 60 ft., tremorsense 60 ft.
• Challenge:
5 (1800 XP)
• Environments:
Cave, Desert, Grassland, Mountain, Underground
• Standing Leap:
The bulette's long jump is up to 30 ft. and its high jump is up to 15 ft., with or without a running start.
Actions
• Bite:
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.
• Deadly Leap:
If the bulette jumps at least 15 ft. as part of its movement, it can then use this action to land on its ft. in a space that contains one or more other creatures. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 14 (3d6 + 4) bludgeoning damage plus 14 (3d6 + 4) slashing damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 ft. out of the bulette's space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the bulette's space.