Centaur
Large Monstrosity
, Neutral Good
• Armor Class: 12
• Hit Points: 45 (6d10+12)
• Speed: 50 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
18 (+4) |
14 (+2) |
14 (+2) |
9 (-1) |
13 (+1) |
11 (+0) |
• Skills:
Athletics +6, Perception +3, Survival +3
• Languages:
Elvish, Sylvan
• Challenge:
2 (450 XP)
• Environments:
Coast, Desert, Grassland
• Charge:
If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.
Actions
• Multiattack:
The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.
• Pike:
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
• Hooves:
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
• Longbow:
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.