Centaur

Large Monstrosity , Neutral Good
• Armor Class: 12
• Hit Points: 45 (6d10+12)
• Speed: 50 ft.

STR DEX CON INT WIS CHA
18 (+4) 14 (+2) 14 (+2) 9 (-1) 13 (+1) 11 (+0)

• Skills: Athletics +6, Perception +3, Survival +3
• Languages: Elvish, Sylvan
• Challenge: 2 (450 XP)
• Environments: Coast, Desert, Grassland

• Charge: If the centaur moves at least 30 ft. straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage.

Actions


• Multiattack: The centaur makes two attacks: one with its pike and one with its hooves or two with its longbow.

• Pike: Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

• Hooves: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

• Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.