Chitine

Small Monstrosity , Chaotic Evil
• Armor Class: 14
• Hit Points: 18 (4d6+4)
• Speed: 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 14 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (-2)

• Skills: Athletics +4, Stealth +4
• Senses: darkvision 60 ft.
• Languages: Undercommon
• Challenge: 1/2 (100 XP)
• Environments: Underground

• Fey Ancestry: The chitine has advantage on saving throws against being charmed, and magic can't put the chitine to sleep.

• Sunlight Sensitivity: While in sunlight, the chitine has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

• Web Sense: While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.

• Web Walker: The chitine ignores movement restrictions caused by webbing.

Actions


• Multiattack: The chitine makes three attacks with its daggers.

• Dagger: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4+2) piercing damage.