Dragonclaw
Medium Humanoid
(Human)
, Neutral Evil
• Armor Class: 14
• Hit Points: 16 (3d8+3)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
9 (-1) |
16 (+3) |
13 (+1) |
11 (+0) |
10 (+0) |
12 (+1) |
• Saving Throws:
Wis +2
• Skills:
Deception +3, Stealth +5
• Languages:
Common, Draconic
• Challenge:
1 (200 XP)
• Environments:
Dungeon, Urban
• Dragon Fanatic:
The dragonclaw has advantage on saving throws against being charmed or frightened. While the dragonclaw can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonclaw ignores the effects of being charmed or frightened.
• Fanatic Advantage:
Once per turn, if the dragonclaw makes a weapon attack with advantage on the attack roll and hits, it deals an extra 7 (2d6) damage.
• Pack Tactics:
The dragonclaw has advantage on an attack roll against a creature if at least one of the dragonclaw's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
• Multiattack:
The dragonclaw attacks twice with its scimitar.
• Scimitar:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.