Dragonclaw

Medium Humanoid (Human) , Neutral Evil
• Armor Class: 14
• Hit Points: 16 (3d8+3)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
9 (-1) 16 (+3) 13 (+1) 11 (+0) 10 (+0) 12 (+1)

• Saving Throws: Wis +2
• Skills: Deception +3, Stealth +5
• Languages: Common, Draconic
• Challenge: 1 (200 XP)
• Environments: Dungeon, Urban

• Dragon Fanatic: The dragonclaw has advantage on saving throws against being charmed or frightened. While the dragonclaw can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonclaw ignores the effects of being charmed or frightened.

• Fanatic Advantage: Once per turn, if the dragonclaw makes a weapon attack with advantage on the attack roll and hits, it deals an extra 7 (2d6) damage.

• Pack Tactics: The dragonclaw has advantage on an attack roll against a creature if at least one of the dragonclaw's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions


• Multiattack: The dragonclaw attacks twice with its scimitar.

• Scimitar: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.