Dread Warrior

Medium Undead , Neutral Evil
• Armor Class: 18
• Hit Points: 37 (5d8+15)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 11 (+0) 16 (+3) 10 (+0) 12 (+1) 10 (+0)

• Saving Throws: Wis +3
• Skills: Athletics +4, Perception +3
• Condition Immunities: exhaustion, poisoned
• Senses: darkvision 60 ft.
• Languages: Common
• Challenge: 1 (200 XP)

• Source: tales from the yawning portal, page 233

• Undead Nature: A dread warrior doesn't require air, food, drink, or sleep.

• Undead Fortitude: If damage reduces the dread warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken , unless the damage is radiant or from a critical hit. On a success, the dread warrior drops to l hit point instead.

Actions


• Multiattack: The dread warrior makes two melee attacks.

• Battleaxe: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if wielded with two hands.

• Javelin: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.