Dread Warrior
Medium Undead
, Neutral Evil
• Armor Class: 18
• Hit Points: 37 (5d8+15)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
15 (+2) |
11 (+0) |
16 (+3) |
10 (+0) |
12 (+1) |
10 (+0) |
• Saving Throws:
Wis +3
• Skills:
Athletics +4, Perception +3
• Condition Immunities:
exhaustion, poisoned
• Senses:
darkvision 60 ft.
• Languages:
Common
• Challenge:
1 (200 XP)
• Source:
tales from the yawning portal, page 233
• Undead Nature:
A dread warrior doesn't require air, food, drink, or sleep.
• Undead Fortitude:
If damage reduces the dread warrior to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken , unless the damage is radiant or from a critical hit. On a success, the dread warrior drops to l hit point instead.
Actions
• Multiattack:
The dread warrior makes two melee attacks.
• Battleaxe:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if wielded with two hands.
• Javelin:
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.