Druid

Medium Humanoid (Any Race) , Any Alignment
• Armor Class: 11
• Hit Points: 27 (5d8+5)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 12 (+1) 13 (+1) 12 (+1) 15 (+2) 11 (+0)

• Skills: Medicine +4, Nature +3, Perception +4
• Languages: Druidic plus any two languages
• Challenge: 2 (450 XP)
• Environments: Arctic, Cave, Coast, Desert, Forest, Grassland, Mountain, Swamp, Underground

Spellcasting


The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

• Cantrips (at will): druidcraft, produce flame, shillelagh
• 1st level (4 slots): entangle, longstrider, speak with animals, thunderwave
• 2nd level (3 slots): animal messenger, barkskin


Actions


• Quarterstaff: Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.