Druid
  
  
  Medium Humanoid
  
    (Any Race)
  
  , Any Alignment
  
  
  
  
    • Armor Class: 11
    • Hit Points: 27 (5d8+5)
    • Speed: 30 ft.
  
  
  
  
  
    
      
        | STR | 
        DEX | 
        CON | 
        INT | 
        WIS | 
        CHA | 
      
    
    
      
        | 10 (+0) | 
        12 (+1) | 
        13 (+1) | 
        12 (+1) | 
        15 (+2) | 
        11 (+0) | 
      
    
  
  
  
  
  
    
    
      • Skills:
      Medicine +4, Nature +3, Perception +4
      
    
    
    
    
    
    
      • Languages:
      Druidic plus any two languages
      
    
    • Challenge:
    2 (450 XP)
    
    
    • Environments:
    Arctic, Cave, Coast, Desert, Forest, Grassland, Mountain, Swamp, Underground 
    
  
  
  
  
  
  
  
  
    
      Spellcasting
      The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
      
      
        
      
        
      
        
      
      
      
    
  
  
  
  
  
    Actions
    
      • Quarterstaff: 
Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.