Druid
Medium Humanoid
(Any Race)
, Any Alignment
• Armor Class: 11
• Hit Points: 27 (5d8+5)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
12 (+1) |
13 (+1) |
12 (+1) |
15 (+2) |
11 (+0) |
• Skills:
Medicine +4, Nature +3, Perception +4
• Languages:
Druidic plus any two languages
• Challenge:
2 (450 XP)
• Environments:
Arctic, Cave, Coast, Desert, Forest, Grassland, Mountain, Swamp, Underground
Spellcasting
The druid is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:
Actions
• Quarterstaff:
Melee Weapon Attack: +2 to hit (+4 to hit with shillelagh), reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage with shillelagh or if wielded with two hands.