Earth Elemental

Large Elemental , Neutral
• Armor Class: 17
• Hit Points: 126 (12d10+60)
• Speed: 30 ft., burrow 30 ft.

STR DEX CON INT WIS CHA
20 (+5) 8 (-1) 20 (+5) 5 (-3) 10 (+0) 5 (-3)

• Condition Immunities: exhaustion, paralyzed, petrified, poisoned, unconscious
• Resistances: bludgeoning, piercing, and slashing from nonmagical weapons
• Vulnerabilities: thunder
• Senses: darkvision 60 ft., tremorsense 60 ft.
• Languages: Terran
• Challenge: 5 (1800 XP)
• Environments: Arctic, Cave, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Planar, Ruins, Swamp, Underground

• Earth Glide: The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

• Siege Monster: The elemental deals double damage to objects and structures.

Actions


• Multiattack: The elemental makes two slam attacks.

• Slam: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.