Elk
Large Beast
, Unaligned
• Armor Class: 10
• Hit Points: 13 (2d10+2)
• Speed: 50 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
16 (+3) |
10 (+0) |
12 (+1) |
2 (-4) |
10 (+0) |
6 (-2) |
• Challenge:
1/4 (50 XP)
• Environments:
Forest, Grassland
• Charge:
If the elk moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Actions
• Ram:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
• Hooves:
Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) bludgeoning damage.