Fire Giant Dreadnought
Huge Giant
(Fire Giant)
, Lawful Evil
• Armor Class: 21
• Hit Points: 187 (15d12+90)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
27 (+8) |
9 (-1) |
23 (+6) |
8 (-1) |
10 (+0) |
11 (+0) |
• Saving Throws:
Dex +4, Con +11, Cha +5
• Skills:
Athletics +13, Perception +5
• Languages:
Giant
• Challenge:
14 (11500 XP)
• Environments:
Mountain, Underground
• Dual Shields:
The giant carries two shields, each of which is accounted for in the giant's AC. The giant must stow or drop one of its shields to hurl rocks.
Actions
• Multiattack:
The giant makes two fireshield attacks.
• Fireshield:
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6+8) bludgeoning damage plus 7 (2d6) fire damage plus 7 (2d6) piercing damage.
• Rock:
Ranged Weapon Attack: +13 to hit, range 60/240 ft, one target. Hit: 30 (4d10+8) bludgeoning damage.
• Shield Charge:
The giant moves up to 30 feet in a straight line and can move through the space of any creature smaller than Huge. The first time it enters a creature's space during this move, it makes a fireshield attack against that creature. If the attack hits, the target must also succeed on a DC 21 Strength saving throw or be pushed ahead of the giant for the rest of this move. If a creature fails the save by 5 or more, it is also knocked prone and takes 18 (3d6+8) bludgeoning damage, or 29 (6d6+8) bludgeoning damage if it was already prone.