Fire Giant
Huge Giant
, Lawful Evil
• Armor Class: 18
• Hit Points: 162 (13d12+78)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
25 (+7) |
9 (-1) |
23 (+6) |
10 (+0) |
14 (+2) |
13 (+1) |
• Saving Throws:
Dex +3, Con +10, Cha +5
• Skills:
Athletics +11, Perception +6
• Languages:
Giant
• Challenge:
9 (5000 XP)
• Environments:
Mountain, Planar
• Siege Monster:
The giant deals double damage to objects and structures.
• Tackle:
When the giant enters any enemy's space for the first time on a turn, the enemy must succeed on a DC 19 Strength saving throw or be knocked prone.
Actions
• Multiattack:
The giant makes two greatsword attacks.
• Greatsword:
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.
• Rock:
Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.