Fire Giant

Huge Giant , Lawful Evil
• Armor Class: 18
• Hit Points: 162 (13d12+78)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
25 (+7) 9 (-1) 23 (+6) 10 (+0) 14 (+2) 13 (+1)

• Saving Throws: Dex +3, Con +10, Cha +5
• Skills: Athletics +11, Perception +6
• Languages: Giant
• Challenge: 9 (5000 XP)
• Environments: Mountain, Planar

• Siege Monster: The giant deals double damage to objects and structures.

• Tackle: When the giant enters any enemy's space for the first time on a turn, the enemy must succeed on a DC 19 Strength saving throw or be knocked prone.

Actions


• Multiattack: The giant makes two greatsword attacks.

• Greatsword: Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.

• Rock: Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.