Firenewt Warrior
Medium Humanoid
(Firenewt)
, Neutral Evil
• Armor Class: 16
• Hit Points: 22 (4d8+4)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
13 (+1) |
12 (+1) |
7 (-2) |
11 (+0) |
8 (-1) |
• Languages:
Draconic, Ignan
• Challenge:
1/2 (100 XP)
• Environments:
Grassland, Mountain, Underground
• Amphibious:
The firenewt can breathe air and water.
Actions
• Multiattack:
The firenewt makes two attacks with its scimitar.
• Scimitar:
Melee Weapon Attack: +3 to hit, reach 5 ft. one target. Hit: 4 (1d6+1) slashing damage.
• Spit Fire (Recharges after a Short or Long Rest):
The firenewt spits fire at a creature within 10 feet of it. The creature must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one