Ghald
Large Humanoid
(Sahuagin)
, Lawful Evil
• Armor Class: 15
• Hit Points: 102 (12d10+36)
• Speed: 30 ft., swim 50 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
19 (+4) |
17 (+3) |
16 (+3) |
14 (+2) |
13 (+1) |
17 (+3) |
• Saving Throws:
Dex +6, Con +6, Int +5, Wis +4
• Skills:
Insight +4, Perception +7
• Senses:
darkvision 120 ft.
• Languages:
Common, Sahuagin
• Challenge:
7 (2900 XP)
• Assassinate:
During its first turn, Ghald has advantage on attack rolls against any creature that hasn't taken a turn. Any hit Ghald scores against a surprised creature is a critical hit.
• Limited Amphibiousness:
Ghald can breathe air and water, but he needs to be submerged at least once every 4 hours to avoid suffocating.
• Shark Telepathy:
Ghald can magically command any shark within 120 feet of him, using a limited telepathy.
• Sneak Attack:
Ghald deals an extra 14 (4d6) damage when he hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of Ghald's that isn't incapacitated and Ghald doesn't have disadvantage on the attack roll.
Actions
• Multiattack:
Ghald makes three attacks, one with his bite and two with his shortswords.
• Bite:
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) piercing damage.
• Shortsword:
Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4) piercing damage.
• Garrote:
Melee Weapon Attack: +7 to hit, reach 5 ft., one Medium or Small creature against which Ghald has advantage on the attack roll. Hit: 9 (2d4 + 4) bludgeoning damage, and the target is grappled (escape DC 15). Until the grapple ends, the target can't breathe, and Ghald has advantage on attack rolls against it.