Giant Bat

Large Beast , Unaligned
• Armor Class: 13
• Hit Points: 22 (4d10)
• Speed: 10 ft., fly 60 ft.

STR DEX CON INT WIS CHA
15 (+2) 16 (+3) 11 (+0) 2 (-4) 12 (+1) 6 (-2)

• Senses: blindsight 60 ft.
• Challenge: 1/4 (50 XP)
• Environments: Cave, Dungeon, Forest, Ruins, Swamp, Underground

• Echolocation: The bat can't use its blindsight while deafened.

• Keen Hearing: The bat has advantage on Wisdom (Perception) checks that rely on hearing.

Actions


• Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.