Giant Crocodile

Huge Beast , Unaligned
• Armor Class: 14
• Hit Points: 85 (9d12+27)
• Speed: 30 ft., swim 50 ft.

STR DEX CON INT WIS CHA
21 (+5) 9 (-1) 17 (+3) 2 (-4) 10 (+0) 7 (-2)

• Skills: Stealth +5
• Challenge: 5 (1800 XP)
• Environments: Aquatic, Coast, Swamp

• Hold Breath: The crocodile can hold its breath for 30 minutes.

Actions


• Multiattack: The crocodile makes two attacks: one with its bite and one with its tail.

• Bite: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

• Tail: Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.