Giant Crocodile
Huge Beast
, Unaligned
• Armor Class: 14
• Hit Points: 85 (9d12+27)
• Speed: 30 ft., swim 50 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
21 (+5) |
9 (-1) |
17 (+3) |
2 (-4) |
10 (+0) |
7 (-2) |
• Skills:
Stealth +5
• Challenge:
5 (1800 XP)
• Environments:
Aquatic, Coast, Swamp
• Hold Breath:
The crocodile can hold its breath for 30 minutes.
Actions
• Multiattack:
The crocodile makes two attacks: one with its bite and one with its tail.
• Bite:
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
• Tail:
Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.