Giant Vulture

Large Beast , Neutral Evil
• Armor Class: 10
• Hit Points: 22 (3d10+6)
• Speed: 10 ft., fly 60 ft.

STR DEX CON INT WIS CHA
15 (+2) 10 (+0) 15 (+2) 6 (-2) 12 (+1) 7 (-2)

• Skills: Perception +3
• Languages: understands Common but can't speak
• Challenge: 1 (200 XP)
• Environments: Desert, Grassland, Ruins

• Keen Sight and Smell: The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

• Pack Tactics: The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions


• Multiattack: The vulture makes two attacks: one with its beak and one with its talons.

• Beak: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

• Talons: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.