Giant Vulture
Large Beast
, Neutral Evil
• Armor Class: 10
• Hit Points: 22 (3d10+6)
• Speed: 10 ft., fly 60 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
15 (+2) |
10 (+0) |
15 (+2) |
6 (-2) |
12 (+1) |
7 (-2) |
• Skills:
Perception +3
• Languages:
understands Common but can't speak
• Challenge:
1 (200 XP)
• Environments:
Desert, Grassland, Ruins
• Keen Sight and Smell:
The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.
• Pack Tactics:
The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
• Multiattack:
The vulture makes two attacks: one with its beak and one with its talons.
• Beak:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
• Talons:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.