Giant Wolf Spider

Medium Beast , Unaligned
• Armor Class: 13
• Hit Points: 11 (2d8+2)
• Speed: 40 ft., climb 40 ft.

STR DEX CON INT WIS CHA
12 (+1) 16 (+3) 13 (+1) 3 (-4) 12 (+1) 4 (-3)

• Skills: Perception +3, Stealth +7
• Senses: blindsight 10 ft., darkvision 60 ft.
• Challenge: 1/4 (50 XP)
• Environments: Cave, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Ruins, Swamp, Underground, Urban

• Spider Climb: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

• Web Sense: While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.

• Web Walker: The spider ignores movement restrictions caused by webbing.

Actions


• Bite: Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.