Giant Wolf Spider
Medium Beast
, Unaligned
• Armor Class: 13
• Hit Points: 11 (2d8+2)
• Speed: 40 ft., climb 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
12 (+1) |
16 (+3) |
13 (+1) |
3 (-4) |
12 (+1) |
4 (-3) |
• Skills:
Perception +3, Stealth +7
• Senses:
blindsight 10 ft., darkvision 60 ft.
• Challenge:
1/4 (50 XP)
• Environments:
Cave, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Ruins, Swamp, Underground, Urban
• Spider Climb:
The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
• Web Sense:
While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
• Web Walker:
The spider ignores movement restrictions caused by webbing.
Actions
• Bite:
Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.