Gnoll Hunter

Medium Humanoid (Gnoll) , Chaotic Evil
• Armor Class: 13
• Hit Points: 22 (4d8+4)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 12 (+1) 8 (-1) 12 (+1) 8 (-1)

• Skills: Perception +3, Stealth +3
• Senses: darkvision 60 ft.
• Languages: Gnoll
• Challenge: 1/2 (100 XP)
• Environments: Arctic, Forest, Grassland

• Rampage: When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions


• Multiattack: The gnoll makes two melee attacks with its spear or two ranged attacks with its longbow.

• Bite: Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 4 (1d4+2) piercing damage.

• Spear: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6+2) piercing damage, or 6 (1d8+2) piercing damage when used with two hands to make a melee attack.

• Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage, and the target's speed is reduced by 10 feet until the end of its next turn.