Gnoll Hunter
Medium Humanoid
(Gnoll)
, Chaotic Evil
• Armor Class: 13
• Hit Points: 22 (4d8+4)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
14 (+2) |
14 (+2) |
12 (+1) |
8 (-1) |
12 (+1) |
8 (-1) |
• Skills:
Perception +3, Stealth +3
• Senses:
darkvision 60 ft.
• Languages:
Gnoll
• Challenge:
1/2 (100 XP)
• Environments:
Arctic, Forest, Grassland
• Rampage:
When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.
Actions
• Multiattack:
The gnoll makes two melee attacks with its spear or two ranged attacks with its longbow.
• Bite:
Melee Weapon Attack: +4 to hit, reach 5 ft, one target. Hit: 4 (1d4+2) piercing damage.
• Spear:
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6+2) piercing damage, or 6 (1d8+2) piercing damage when used with two hands to make a melee attack.
• Longbow:
Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8+2) piercing damage, and the target's speed is reduced by 10 feet until the end of its next turn.