Gnoll Pack Lord

Medium Humanoid (Gnoll) , Chaotic Evil
• Armor Class: 15
• Hit Points: 49 (9d8+9)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 13 (+1) 8 (-1) 11 (+0) 9 (-1)

• Senses: darkvision 60 ft.
• Languages: Gnoll
• Challenge: 2 (450 XP)
• Environments: Arctic, Cave, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Ruins, Swamp, Urban

• Rampage: When the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll can take a bonus action to move up to half its speed and make a bite attack.

Actions


• Multiattack: The gnoll makes two attacks, either with its glaive or its longbow, and uses its Incite Rampage if it can.

• Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage.

• Glaive: Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.

• Longbow: Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

• Incite Rampage (Recharge 5-6): One creature the gnoll can see within 30 feet of it can use its reaction to make a melee attack if it can hear the gnoll and has the Rampage trait.