Gnoll Witherling

Medium Undead , Chaotic Evil
• Armor Class: 12
• Hit Points: 11 (2d8+2)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 8 (-1) 12 (+1) 5 (-3) 5 (-3) 5 (-3)

• Condition Immunities: exhaustion, poisoned
• Senses: darkvision 60 ft.
• Languages: understands Gnoll but can't speak
• Challenge: 1/4 (50 XP)
• Environments: Arctic, Forest, Grassland

• Rampage: When the witherling reduces a creature to 0 hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a bite attack.

Actions


• Multiattack: The witherling makes two attacks: one with its bite and one with its club, or two with its club.

• Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) piercing damage.

• Club: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) bludgeoning damage. **Reactions**

• Vengeful Strike: In response to a gnoll being reduced to 0 hit points within 30 feet of the witherling, the witherling makes a melee attack.