Grick Alpha

Large Monstrosity , Neutral
• Armor Class: 18
• Hit Points: 75 (10d10+20)
• Speed: 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 15 (+2) 4 (-3) 14 (+2) 9 (-1)

• Resistances: bludgeoning, piercing, and slashing damage from nonmagical weapons
• Senses: darkvision 60 ft.
• Challenge: 7 (2900 XP)
• Environments: Cave, Dungeon, Underground

• Stone Camouflage: The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Actions


• Multiattack: The grick makes two attacks: one with its tail and one with its tentacles. If it hits with its tentacles, the grick can make one beak attack against the same target.

• Tail: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

• Tentacles: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 4) slashing damage.

• Beak: Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.