Grick Alpha
Large Monstrosity
, Neutral
• Armor Class: 18
• Hit Points: 75 (10d10+20)
• Speed: 30 ft., climb 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
18 (+4) |
16 (+3) |
15 (+2) |
4 (-3) |
14 (+2) |
9 (-1) |
• Resistances:
bludgeoning, piercing, and slashing damage from nonmagical weapons
• Senses:
darkvision 60 ft.
• Challenge:
7 (2900 XP)
• Environments:
Cave, Dungeon, Underground
• Stone Camouflage:
The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
• Multiattack:
The grick makes two attacks: one with its tail and one with its tentacles. If it hits with its tentacles, the grick can make one beak attack against the same target.
• Tail:
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
• Tentacles:
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 22 (4d8 + 4) slashing damage.
• Beak:
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.