Grisha

Medium Humanoid (Damaran Human) , Chaotic Evil
• Armor Class: 18
• Hit Points: 33 (6d8+6)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 12 (+1) 12 (+1) 11 (+0) 14 (+2) 16 (+3)

• Saving Throws: Wis +4, Cha +5
• Skills: Persuasion +5, Religion +2
• Languages: Common, Undercommon
• Challenge: 2 (450 XP)

Spellcasting


Grisha is a 6th-level-spellcaster. His spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). He has the following cleric spells prepared:

• Cantrips (at will): guidance, light, sacred flame, thaumaturgy
• 1st level (4 slots): cure wounds, divine favor, inflict wounds, protection from good, shield of faith
• 2nd level (3 slots): continual flame, hold person, magic weapon, spiritual weapon
• 3rd level (3 slots): bestow curse, dispel magic, spirit guardians


Actions


• Multiattack: Grisha makes two attacks with his +1 flail.

• +1 Flail: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:7 (1d8 + 3) bludgeoning damage