Homunculus

Tiny Construct , Neutral
• Armor Class: 13
• Hit Points: 5 (2d4)
• Speed: 20 ft., fly 40 ft.

STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 11 (+0) 10 (+0) 10 (+0) 7 (-2)

• Condition Immunities: charmed, poisoned
• Senses: darkvision 60 ft.
• Languages: understands the languages of its creator but can't speak
• Challenge: 0 (10 XP)
• Environments: Dungeon, Urban

• Telepathic Bond: While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.

Actions


• Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.