Homunculus
Tiny Construct
, Neutral
• Armor Class: 13
• Hit Points: 5 (2d4)
• Speed: 20 ft., fly 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
4 (-3) |
15 (+2) |
11 (+0) |
10 (+0) |
10 (+0) |
7 (-2) |
• Condition Immunities:
charmed, poisoned
• Senses:
darkvision 60 ft.
• Languages:
understands the languages of its creator but can't speak
• Challenge:
0 (10 XP)
• Environments:
Dungeon, Urban
• Telepathic Bond:
While the homunculus is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Actions
• Bite:
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.