Howling Hatred Initiate
Medium Humanoid
(Human)
, Neutral Evil
• Armor Class: 13
• Hit Points: 9 (2d8)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
15 (+2) |
10 (+0) |
10 (+0) |
9 (-1) |
11 (+0) |
• Skills:
Deception +2, Religion +2, Stealth +4
• Languages:
Common
• Challenge:
1/8 (25 XP)
• Environments:
Arctic, Cave, Coast, Desert, Dungeon, Grassland, Mountain, Ruins
• Guiding Wind (Recharges after a Short or Long Rest):
As a bonus action, the initiate gains advantage on the next ranged attack roll it makes before the end of its next turn.
• Hold Breath:
The initiate can hold its breath for 30 minutes.
Actions
• Dagger:
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.