Howling Hatred Initiate

Medium Humanoid (Human) , Neutral Evil
• Armor Class: 13
• Hit Points: 9 (2d8)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
10 (+0) 15 (+2) 10 (+0) 10 (+0) 9 (-1) 11 (+0)

• Skills: Deception +2, Religion +2, Stealth +4
• Languages: Common
• Challenge: 1/8 (25 XP)
• Environments: Arctic, Cave, Coast, Desert, Dungeon, Grassland, Mountain, Ruins

• Guiding Wind (Recharges after a Short or Long Rest): As a bonus action, the initiate gains advantage on the next ranged attack roll it makes before the end of its next turn.

• Hold Breath: The initiate can hold its breath for 30 minutes.

Actions


• Dagger: Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.