Ice Toad
Medium Monstrosity
, Neutral
• Armor Class: 12
• Hit Points: 32 (5d8+10)
• Speed: 30 ft., swim 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
13 (+1) |
10 (+0) |
14 (+2) |
8 (-1) |
10 (+0) |
6 (-2) |
• Skills:
Perception +2
• Senses:
darkvision 60 ft.
• Languages:
Ice Toad
• Challenge:
1 (200 XP)
• Environments:
Arctic
• Amphibious:
The toad can breathe air or water.
• Cold Aura:
Any creature that starts its turn within 5 feet of the toad takes 3 (1d6) cold damage.
• Standing Leap:
The toad's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Actions
• Bite:
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8) cold damage. If the target is a Medium or smaller creature it is grappled (escape DC 11). Until this grapple ends, the toad can't bite another target.