Jackal

Small Beast , Unaligned
• Armor Class: 12
• Hit Points: 3 (1d6)
• Speed: 40 ft.

STR DEX CON INT WIS CHA
8 (-1) 15 (+2) 11 (+0) 3 (-4) 12 (+1) 6 (-2)

• Skills: Perception +3
• Challenge: 0 (10 XP)
• Environments: Desert, Grassland

• Keen Hearing and Smell: The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

• Pack Tactics: The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions


• Bite: Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.