Kobold
Small Humanoid
(Kobold)
, Lawful Evil
• Armor Class: 12
• Hit Points: 5 (2d6-2)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
7 (-2) |
15 (+2) |
9 (-1) |
8 (-1) |
7 (-2) |
8 (-1) |
• Senses:
darkvision 60 ft.
• Languages:
Common, Draconic
• Challenge:
1/8 (25 XP)
• Environments:
Cave, Dungeon, Mountain, Underground
• Sunlight Sensitivity:
While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
• Pack Tactics:
The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
• Dagger:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
• Sling:
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.