Lemure
  
  
  Medium Fiend
  
    (Devil)
  
  , Lawful Evil
  
  
  
  
    • Armor Class: 7
    • Hit Points: 13 (3d8)
    • Speed: 15 ft.
  
  
  
  
  
    
      
        | STR | DEX | CON | INT | WIS | CHA | 
    
    
      
        | 10 (+0) | 5 (-3) | 11 (+0) | 1 (-5) | 11 (+0) | 3 (-4) | 
    
  
  
  
  
  
    
    
    
      • Condition Immunities:
      charmed, frightened, poisoned
      
    
    
      • Resistances:
      cold
      
    
    
    
      • Senses:
      darkvision 120 ft.
      
    
    
      • Languages:
      understands infernal but can't speak
      
    
    • Challenge:
    0 (10 XP)
    
    
    • Environments:
    Dungeon, Planar 
    
  
  
  
  
  
    
      • Devil's Sight: 
Magical darkness doesn't impede the lemure's darkvision.
      
      
    
      • Hellish Rejuvenation: 
A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
      
      
    
  
  
  
  
  
  
  
  
    Actions
    
      • Fist: 
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage