Lemure
Medium Fiend
(Devil)
, Lawful Evil
• Armor Class: 7
• Hit Points: 13 (3d8)
• Speed: 15 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
5 (-3) |
11 (+0) |
1 (-5) |
11 (+0) |
3 (-4) |
• Condition Immunities:
charmed, frightened, poisoned
• Resistances:
cold
• Senses:
darkvision 120 ft.
• Languages:
understands infernal but can't speak
• Challenge:
0 (10 XP)
• Environments:
Dungeon, Planar
• Devil's Sight:
Magical darkness doesn't impede the lemure's darkvision.
• Hellish Rejuvenation:
A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.
Actions
• Fist:
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage