Lemure

Medium Fiend (Devil) , Lawful Evil
• Armor Class: 7
• Hit Points: 13 (3d8)
• Speed: 15 ft.

STR DEX CON INT WIS CHA
10 (+0) 5 (-3) 11 (+0) 1 (-5) 11 (+0) 3 (-4)

• Condition Immunities: charmed, frightened, poisoned
• Resistances: cold
• Senses: darkvision 120 ft.
• Languages: understands infernal but can't speak
• Challenge: 0 (10 XP)
• Environments: Dungeon, Planar

• Devil's Sight: Magical darkness doesn't impede the lemure's darkvision.

• Hellish Rejuvenation: A lemure that dies in the Nine Hells comes back to life with all its hit points in 1d10 days unless it is killed by a good-aligned creature with a bless spell cast on that creature or its remains are sprinkled with holy water.

Actions


• Fist: Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage