Merfolk
Medium Humanoid
(Merfolk)
, Neutral
• Armor Class: 11
• Hit Points: 11 (2d8+2)
• Speed: 10 ft., swim 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
13 (+1) |
12 (+1) |
11 (+0) |
11 (+0) |
12 (+1) |
• Skills:
Perception +2
• Languages:
Aquan, Common
• Challenge:
1/8 (25 XP)
• Environments:
Aquatic
• Amphibious:
The merfolk can breathe air and water.
Actions
• Spear:
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.