Merfolk

Medium Humanoid (Merfolk) , Neutral
• Armor Class: 11
• Hit Points: 11 (2d8+2)
• Speed: 10 ft., swim 40 ft.

STR DEX CON INT WIS CHA
10 (+0) 13 (+1) 12 (+1) 11 (+0) 11 (+0) 12 (+1)

• Skills: Perception +2
• Languages: Aquan, Common
• Challenge: 1/8 (25 XP)
• Environments: Aquatic

• Amphibious: The merfolk can breathe air and water.

Actions


• Spear: Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.