Minotaur Skeleton
Large Undead
, Lawful Evil
• Armor Class: 12
• Hit Points: 67 (9d10+18)
• Speed: 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
18 (+4) |
11 (+0) |
15 (+2) |
6 (-2) |
8 (-1) |
5 (-3) |
• Condition Immunities:
exhaustion, poisoned
• Vulnerabilities:
bludgeoning
• Senses:
darkvision 60 ft.
• Languages:
understands Abyssal but can't speak
• Challenge:
2 (450 XP)
• Environments:
Dungeon, Underground, Urban
• Charge:
If the skeleton moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Actions
• Greataxe:
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.
• Gore:
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.