One-Eyed Shiver
Medium Humanoid
(Human)
, Chaotic Evil
• Armor Class: 12
• Hit Points: 49 (9d8+9)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
10 (+0) |
14 (+2) |
12 (+1) |
13 (+1) |
13 (+1) |
17 (+3) |
• Skills:
Arcana +3, Perception +3, Intimidation +5
• Languages:
Common
• Challenge:
3 (700 XP)
• Environments:
Aquatic, Cave, Coast, Grassland, Swamp, Underground
• Chilling Mist:
While it is alive, the one-eyed shiver projects an aura of cold mist within 10 feet of itself. If the one-eyed shiver deals damage to a creature in this area, the creature also takes 5 (1d10) cold damage.
Spellcasting
The one-eyed shiver is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It knows the following sorcerer spells:
• 3rd level (2 slots):
fear
Actions
• Dagger:
Melee Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
• Eye of Frost:
The one-eyed shiver casts ray of frost from its missing eye. If it hits, the target is also restrained. A target restrained in this way can end the condition by using an action, succeeding on a DC 13 Strength check.