Orc Claw of Luthic

Medium Humanoid (Orc) , Chaotic Evil
• Armor Class: 14
• Hit Points: 45 (6d8+18)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 16 (+3) 10 (+0) 15 (+2) 11 (+0)

• Skills: Intimidation +2, Medicine +4, Survival +4
• Senses: darkvision 60 ft.
• Languages: Common, Orc
• Challenge: 2 (450 XP)
• Environments: Mountain, Underground

• Source: Volo's Guide to Monsters, p. 183

• Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Spellcasting


The orc is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The orc has the following cleric spells prepared:

• Cantrips (at will): guidance, mending, resistance, thaumaturgy
• 1st level (4 slots): bane, cure wounds, guiding bolt
• 2nd level (3 slots): augury, warding bond
• 3rd level (2 slots): bestow curse, create food and water


Actions


• Multiattack: The orc makes two claw attacks, or four claw attacks if it has fewer than half of its hit points remaining.

• Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) slashing damage.