Orc

Medium Humanoid (Orc) , Chaotic Evil
• Armor Class: 13
• Hit Points: 15 (2d8+6)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 16 (+3) 7 (-2) 11 (+0) 10 (+0)

• Skills: Intimidation +2
• Senses: darkvision 60 ft.
• Languages: Common, Orc
• Challenge: 1/2 (100 XP)
• Environments: Arctic, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Ruins, Swamp, Urban

• Aggressive: As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions


• Greataxe: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

• Javelin: Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.