Orc
Medium Humanoid
(Orc)
, Chaotic Evil
• Armor Class: 13
• Hit Points: 15 (2d8+6)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
16 (+3) |
12 (+1) |
16 (+3) |
7 (-2) |
11 (+0) |
10 (+0) |
• Skills:
Intimidation +2
• Senses:
darkvision 60 ft.
• Languages:
Common, Orc
• Challenge:
1/2 (100 XP)
• Environments:
Arctic, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Ruins, Swamp, Urban
• Aggressive:
As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Actions
• Greataxe:
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
• Javelin:
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.