Orog
Medium Humanoid
(Orc)
, Chaotic Evil
• Armor Class: 18
• Hit Points: 42 (5d8+20)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
18 (+4) |
12 (+1) |
18 (+4) |
12 (+1) |
11 (+0) |
12 (+1) |
• Skills:
Intimidation +5, Survival +2
• Senses:
darkvision 60 ft.
• Languages:
Common, Orc
• Challenge:
2 (450 XP)
• Environments:
Arctic, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Ruins, Swamp, Urban
• Aggressive:
As a bonus action, the orog can move up to its speed toward a hostile creature that it can see.
Actions
• Multiattack:
The orog makes two greataxe attacks.
• Greataxe:
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.
• Javelin:
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.