Orog

Medium Humanoid (Orc) , Chaotic Evil
• Armor Class: 18
• Hit Points: 42 (5d8+20)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
18 (+4) 12 (+1) 18 (+4) 12 (+1) 11 (+0) 12 (+1)

• Skills: Intimidation +5, Survival +2
• Senses: darkvision 60 ft.
• Languages: Common, Orc
• Challenge: 2 (450 XP)
• Environments: Arctic, Coast, Desert, Dungeon, Forest, Grassland, Mountain, Ruins, Swamp, Urban

• Aggressive: As a bonus action, the orog can move up to its speed toward a hostile creature that it can see.

Actions


• Multiattack: The orog makes two greataxe attacks.

• Greataxe: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.

• Javelin: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.