Panther

Medium Beast , Unaligned
• Armor Class: 12
• Hit Points: 13 (3d8)
• Speed: 50 ft., climb 40 ft.

STR DEX CON INT WIS CHA
14 (+2) 15 (+2) 10 (+0) 3 (-4) 14 (+2) 7 (-2)

• Skills: Perception +4, Stealth +6
• Challenge: 1/4 (50 XP)
• Environments: Forest

• Keen Smell: The panther has advantage on Wisdom (Perception) checks that rely on smell.

• Pounce: If the panther moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the panther can make one bite attack against it as a bonus action.

Actions


• Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

• Claw: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.