Pentadrone
Medium Construct
, Construct
• Armor Class: 16
• Hit Points: 32 (5d10+5)
• Speed: 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
15 (+2) |
14 (+2) |
12 (+1) |
10 (+0) |
10 (+0) |
13 (+1) |
• Skills:
Perception +4
• Senses:
truesight 120 ft.
• Languages:
Modron
• Challenge:
2 (450 XP)
• Environments:
Planar
• Axiomatic Mind:
The pentadrone can't be compelled to act in a manner contrary to its nature or its instructions.
• Disintegration:
If the pentadrone dies, its body disintegrates into dust, leaving behind its weapons and anything else it was carrying.
Actions
• Multiattack:
The pentadrone makes five arm attacks.
• Arm:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
• Paralysis Gas (Recharge 5-6):
The pentadrone exhales a 30-foot cone of gas. Each creature in that area must succeed on a DC 11 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.