Phase Spider
Large Monstrosity
, Unaligned
• Armor Class: 13
• Hit Points: 32 (5d10+5)
• Speed: 30 ft., climb 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
15 (+2) |
15 (+2) |
12 (+1) |
6 (-2) |
10 (+0) |
6 (-2) |
• Skills:
Stealth +6
• Senses:
darkvision 60 ft.
• Challenge:
3 (700 XP)
• Environments:
Cave, Coast, Dungeon, Forest, Grassland, Mountain, Planar, Ruins, Swamp, Underground
• Ethereal Jaunt:
As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.
• Spider Climb:
The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
• Web Walker:
The spider ignores movement restrictions caused by webbing.
Actions
• Bite:
Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.