Phase Spider

Large Monstrosity , Unaligned
• Armor Class: 13
• Hit Points: 32 (5d10+5)
• Speed: 30 ft., climb 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 15 (+2) 12 (+1) 6 (-2) 10 (+0) 6 (-2)

• Skills: Stealth +6
• Senses: darkvision 60 ft.
• Challenge: 3 (700 XP)
• Environments: Cave, Coast, Dungeon, Forest, Grassland, Mountain, Planar, Ruins, Swamp, Underground

• Ethereal Jaunt: As a bonus action, the spider can magically shift from the Material Plane to the Ethereal Plane, or vice versa.

• Spider Climb: The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

• Web Walker: The spider ignores movement restrictions caused by webbing.

Actions


• Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 18 (4d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.