Rath Modar
Medium Humanoid
(Human)
, Lawful Evil
• Armor Class: 13
• Hit Points: 71 (11d8+22)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
11 (+0) |
16 (+3) |
14 (+2) |
18 (+4) |
14 (+2) |
10 (+0) |
• Saving Throws:
Int +7, Wis +5
• Skills:
Arcana +7, Deception +3, Insight +5, Stealth +6
• Languages:
Common, Draconic, Infernal, Primordial, Thayan
• Challenge:
6 (2300 XP)
• Special Equipment:
Rath has a staff of fire, and scrolls of dimension door, feather fall, and fireball.
Spellcasting
Rath is an 11th-level spellcaster who uses Intelligence as his spellcasting ability (spell save DC 15, +7 to hit with spell attacks). Rath has the following spells prepared from the wizard spell list:
Actions
• Quarterstaff:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8) bludgeoning damage.
**Reactions**
• Illusory Self (Recharges on a Short or Long Rest):
When a creature Rath can see makes an attack roll against him, he can interpose an illusory duplicate between the attacker and him. The attack automatically misses Rath, then the illusion dissipates.