Reef Shark
Medium Beast
, Unaligned
• Armor Class: 12
• Hit Points: 22 (4d8+4)
• Speed: swim 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
14 (+2) |
13 (+1) |
13 (+1) |
1 (-5) |
10 (+0) |
4 (-3) |
• Skills:
Perception +2
• Senses:
blindsight 30 ft.
• Challenge:
1/2 (100 XP)
• Environments:
Aquatic
• Pack Tactics:
The shark has advantage on an attack roll against a creature if at least one of the shark's allies is within 5 ft. of the creature and the ally isn't incapacitated.
• Water Breathing:
The shark can breathe only underwater.
Actions
• Bite:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.