Sahuagin
Medium Humanoid
(Sahuagin)
, Lawful Evil
• Armor Class: 12
• Hit Points: 22 (4d8+4)
• Speed: 30 ft., swim 40 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
13 (+1) |
11 (+0) |
12 (+1) |
12 (+1) |
13 (+1) |
9 (-1) |
• Skills:
Perception +5
• Senses:
darkvision 120 ft.
• Languages:
Sahuagin
• Challenge:
1/2 (100 XP)
• Environments:
Aquatic, Coast
• Blood Frenzy:
The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
• Limited Amphibiousness:
The sahuagin can breathe air and water, but it needs to be submerged at least once every 4 hours to avoid suffocating.
• Shark Telepathy:
The sahuagin can magically command any shark within 120 feet of it, using a limited telepathy.
Actions
• Multiattack:
The sahuagin makes two melee attacks: one with its bite and one with its claws or spear.
• Bite:
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
• Claws:
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage.
• Spear:
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.