Scout
Medium Humanoid
(Any Race)
, Any Alignment
• Armor Class: 13
• Hit Points: 16 (3d8+3)
• Speed: 30 ft.
STR |
DEX |
CON |
INT |
WIS |
CHA |
11 (+0) |
14 (+2) |
12 (+1) |
11 (+0) |
13 (+1) |
11 (+0) |
• Skills:
Nature +4, Perception +5, Stealth +6, Survival +5
• Languages:
any one language (usually Common)
• Challenge:
1/2 (100 XP)
• Environments:
Arctic, Coast, Desert, Forest, Grassland, Mountain, Swamp
• Keen Hearing and Sight:
The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
• Multiattack:
The scout makes two melee attacks or two ranged attacks.
• Shortsword:
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
• Longbow:
Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.