Scout

Medium Humanoid (Any Race) , Any Alignment
• Armor Class: 13
• Hit Points: 16 (3d8+3)
• Speed: 30 ft.

STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 12 (+1) 11 (+0) 13 (+1) 11 (+0)

• Skills: Nature +4, Perception +5, Stealth +6, Survival +5
• Languages: any one language (usually Common)
• Challenge: 1/2 (100 XP)
• Environments: Arctic, Coast, Desert, Forest, Grassland, Mountain, Swamp

• Keen Hearing and Sight: The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions


• Multiattack: The scout makes two melee attacks or two ranged attacks.

• Shortsword: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

• Longbow: Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.